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HTML5 Canvas绘图之drawImage() 方法的详细介绍...

nanyue 2024-09-05 18:24:38 技术文章 6 ℃

本篇文章给大家带来的内容是关于Canvas绘制出时钟的代码示例,有一定的参考价值,有需要的朋友可以参考一下,希望对你有所帮助。

完整代码:

<!DOCTYPE html>

<html>

<head>

<meta charset="UTF-8">

<meta name="viewport" content="width=device-width, initial-scale=1.0">

<meta http-equiv="X-UA-Compatible" content="ie=edge">

<title>Document</title>

<style type="text/css">

div {

text-align: center;

margin-top: 250px;

}

</style>

</head>

<body>

<div>

<canvas id="clock" height="200px" width="200px">你的浏览器不支持canvas</canvas>

</div>

<script>

var dom = document.getElementById('clock');

var ctx = dom.getContext('2d');

var width = ctx.canvas.width;

var height = ctx.canvas.height;

var r = width / 2;

//绘制表盘

function drawBackground() {

ctx.save();

ctx.translate(r, r);

ctx.beginPath();

ctx.lineWidth = 10;

ctx.arc(0, 0, r - 5, 0, 2 * Math.PI, false);

ctx.stroke();

var hourNumbers = [3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 1, 2];

ctx.font = '18px Arial';

ctx.textAlign = 'center';

ctx.textBaseline = 'middle';

//小时数字

hourNumbers.forEach(function (number, i) {

var rad = 2 * Math.PI / 12 * i;

var x = Math.cos(rad) * (r - 30);

var y = Math.sin(rad) * (r - 30);

ctx.fillText(number, x, y);

// console.log(x)

})

//绘制分刻度

for (var i = 0; i < 60; i++) {

var rad = 2 * Math.PI / 60 * i;

var x = Math.cos(rad) * (r - 18);

var y = Math.sin(rad) * (r - 18);

ctx.beginPath();

if (i % 5 == 0) {

ctx.fillStyle = '#000';

ctx.arc(x, y, 2, 0, 2 * Math.PI, false);

} else {

ctx.fillStyle = '#ccc';

ctx.arc(x, y, 2, 0, 2 * Math.PI, false);

}

ctx.fill();

}

}

//绘制时针

function drawHour(hour, minute) {

ctx.save();

ctx.beginPath();

var rad = 2 * Math.PI / 12 * hour;

var mrad = 2 * Math.PI / 12 / 60 * minute;

ctx.rotate(rad + mrad);

ctx.lineWidth = 6;

ctx.lineCap = 'round';

ctx.moveTo(0, 10);

ctx.lineTo(0, -r / 2);

ctx.stroke();

ctx.restore();

}

//绘制分针

function drawMinute(minute) {

ctx.save();

ctx.beginPath();

var rad = 2 * Math.PI / 60 * minute;

ctx.rotate(rad);

ctx.lineWidth = 3;

ctx.lineCap = 'round';

ctx.moveTo(0, 10);

ctx.lineTo(0, -r + 30);

ctx.stroke();

ctx.restore();

}

//绘制秒针

function drawSecond(second) {

ctx.save();

ctx.beginPath();

ctx.fillStyle = 'red'

var rad = 2 * Math.PI / 60 * second;

ctx.rotate(rad);

ctx.moveTo(-2, 20);

ctx.lineTo(2, 20);

ctx.lineTo(1, -r + 18);

ctx.lineTo(-1, -r + 18);

ctx.fill();

ctx.restore();

}

//绘制指针的端点

function drawDot() {

ctx.beginPath();

ctx.fillStyle = 'white';

ctx.arc(0, 0, 3, 0, 2 * Math.PI, false);

ctx.fill();

}

//动起来

function draw() {

//清除之前所绘制的

ctx.clearRect(0, 0, width, height);

var now = new Date();

var hour = now.getHours();

var minute = now.getMinutes();

var second = now.getSeconds();

drawBackground();

drawHour(hour, minute);

drawMinute(minute);

drawSecond(second)

drawDot();

ctx.restore();

}

//draw();

setInterval(draw, 1000);

</script>

</body>

</html>

以上就是Canvas绘制出时钟的代码示例的详细内容,更多请关注其它相关文章!

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